 cgamex86

 Timestamp is 4839b8ce (Sun May 25 23:06:54 2008)

 Preferred load address is 30000000

 Start         Length     Name                   Class
 0001:00000000 00028838H .text                   CODE
 0002:00000000 000000dcH .idata$5                DATA
 0002:000000e0 00006a08H .rdata                  DATA
 0002:00006af0 00000008H .rdata$sxdata           DATA
 0002:00006af8 00000004H .rtc$IAA                DATA
 0002:00006afc 00000004H .rtc$IZZ                DATA
 0002:00006b00 00000004H .rtc$TAA                DATA
 0002:00006b04 00000004H .rtc$TZZ                DATA
 0002:00006b08 00000014H .idata$2                DATA
 0002:00006b1c 00000014H .idata$3                DATA
 0002:00006b30 000000dcH .idata$4                DATA
 0002:00006c0c 000003d8H .idata$6                DATA
 0002:00006ff0 00000059H .edata                  DATA
 0003:00000000 00000004H .CRT$XCA                DATA
 0003:00000004 00000004H .CRT$XCAA               DATA
 0003:00000008 00000004H .CRT$XCZ                DATA
 0003:0000000c 00000004H .CRT$XIA                DATA
 0003:00000010 00000010H .CRT$XIC                DATA
 0003:00000020 00000004H .CRT$XIZ                DATA
 0003:00000024 00000004H .CRT$XPA                DATA
 0003:00000028 00000004H .CRT$XPX                DATA
 0003:0000002c 00000004H .CRT$XPZ                DATA
 0003:00000030 00000004H .CRT$XTA                DATA
 0003:00000034 00000004H .CRT$XTZ                DATA
 0003:00000040 000038b4H .data                   DATA
 0003:00003900 002e1800H .bss                    DATA

  Address         Publics by Value              Rva+Base     Lib:Object

 0000:00000000       __except_list              00000000     <absolute>
 0000:00000002       ___safe_se_handler_count   00000002     <absolute>
 0001:00000000       _BG_FindItemForPowerup     30001000 f   bg_misc.obj
 0001:00000050       _BG_FindItemForHoldable    30001050 f   bg_misc.obj
 0001:000000a0       _BG_CanItemBeGrabbed       300010a0 f   bg_misc.obj
 0001:00000230       _BG_EvaluateTrajectory     30001230 f   bg_misc.obj
 0001:00000370       _BG_EvaluateTrajectoryDelta 30001370 f   bg_misc.obj
 0001:00000460       _BG_AddPredictableEventToPlayerstate 30001460 f   bg_misc.obj
 0001:00000490       _BG_TouchJumpPad           30001490 f   bg_misc.obj
 0001:00000540       _BG_PlayerStateToEntityState 30001540 f   bg_misc.obj
 0001:000007b0       _BG_PlayerTouchesItem      300017b0 f   bg_misc.obj
 0001:00000850       _PM_AddEvent               30001850 f   bg_pmove.obj
 0001:00000870       _PM_AddTouchEnt            30001870 f   bg_pmove.obj
 0001:00000950       _PM_ClipVelocity           30001950 f   bg_pmove.obj
 0001:00002d90       _PM_UpdateViewAngles       30003d90 f   bg_pmove.obj
 0001:00002e60       _PmoveSingle               30003e60 f   bg_pmove.obj
 0001:000031c0       _Pmove                     300041c0 f   bg_pmove.obj
 0001:00003250       _PM_SlideMove              30004250 f   bg_slidemove.obj
 0001:00003940       _PM_StepSlideMove          30004940 f   bg_slidemove.obj
 0001:00003c90       _CG_TargetCommand_f        30004c90 f   cg_consolecmds.obj
 0001:00004010       _CG_ConsoleCommand         30005010 f   cg_consolecmds.obj
 0001:00004050       _CG_InitConsoleCommands    30005050 f   cg_consolecmds.obj
 0001:00004190       _CG_Draw3DModel            30005190 f   cg_draw.obj
 0001:000042c0       _CG_DrawHead               300052c0 f   cg_draw.obj
 0001:000043d0       _CG_DrawFlagModel          300053d0 f   cg_draw.obj
 0001:00004830       _CG_DrawTeamBackground     30005830 f   cg_draw.obj
 0001:00006570       _CG_AddLagometerFrameInfo  30007570 f   cg_draw.obj
 0001:000065a0       _CG_AddLagometerSnapshotInfo 300075a0 f   cg_draw.obj
 0001:00006a20       _CG_CenterPrint            30007a20 f   cg_draw.obj
 0001:00007500       _CG_DrawActive             30008500 f   cg_draw.obj
 0001:00007640       _CG_AdjustFrom640          30008640 f   cg_drawtools.obj
 0001:00007680       _CG_FillRect               30008680 f   cg_drawtools.obj
 0001:000076f0       _CG_DrawPic                300086f0 f   cg_drawtools.obj
 0001:00007750       _CG_DrawChar               30008750 f   cg_drawtools.obj
 0001:00007810       _CG_DrawStringExt          30008810 f   cg_drawtools.obj
 0001:00007990       _CG_DrawBigString          30008990 f   cg_drawtools.obj
 0001:000079e0       _CG_DrawBigStringColor     300089e0 f   cg_drawtools.obj
 0001:00007a10       _CG_DrawSmallString        30008a10 f   cg_drawtools.obj
 0001:00007a60       _CG_DrawSmallStringColor   30008a60 f   cg_drawtools.obj
 0001:00007a90       _CG_DrawStrlen             30008a90 f   cg_drawtools.obj
 0001:00007b40       _CG_TileClear              30008b40 f   cg_drawtools.obj
 0001:00007be0       _CG_FadeColor              30008be0 f   cg_drawtools.obj
 0001:00007c50       _CG_GetColorForHealth      30008c50 f   cg_drawtools.obj
 0001:00007d00       _CG_ColorForHealth         30008d00 f   cg_drawtools.obj
 0001:00007d30       _UI_ProportionalStringWidth 30008d30 f   cg_drawtools.obj
 0001:00007ec0       _UI_DrawProportionalString 30008ec0 f   cg_drawtools.obj
 0001:000080a0       _CG_BubbleTrail            300090a0 f   cg_effects.obj
 0001:00008350       _CG_SmokePuff              30009350 f   cg_effects.obj
 0001:000084e0       _CG_SpawnEffect            300094e0 f   cg_effects.obj
 0001:000085a0       _CG_ScorePlum              300095a0 f   cg_effects.obj
 0001:000086d0       _CG_MakeExplosion          300096d0 f   cg_effects.obj
 0001:00008870       _CG_Bleed                  30009870 f   cg_effects.obj
 0001:00008920       _CG_LaunchGib              30009920 f   cg_effects.obj
 0001:00008a10       _CG_GibPlayer              30009a10 f   cg_effects.obj
 0001:00009110       _CG_PositionEntityOnTag    3000a110 f   cg_ents.obj
 0001:000091f0       _CG_PositionRotatedEntityOnTag 3000a1f0 f   cg_ents.obj
 0001:000092e0       _CG_SetEntitySoundPosition 3000a2e0 f   cg_ents.obj
 0001:00009e40       _CG_Beam                   3000ae40 f   cg_ents.obj
 0001:00009fe0       _CG_AdjustPositionForMover 3000afe0 f   cg_ents.obj
 0001:0000a410       _CG_AddPacketEntities      3000b410 f   cg_ents.obj
 0001:0000a570       _CG_PlaceString            3000b570 f   cg_event.obj
 0001:0000ab90       _CG_PainEvent              3000bb90 f   cg_event.obj
 0001:0000ac10       _CG_EntityEvent            3000bc10 f   cg_event.obj
 0001:0000bef0       _CG_CheckEvents            3000cef0 f   cg_event.obj
 0001:0000c050       _CG_LoadingString          3000d050 f   cg_info.obj
 0001:0000c070       _CG_LoadingItem            3000d070 f   cg_info.obj
 0001:0000c0d0       _CG_LoadingClient          3000d0d0 f   cg_info.obj
 0001:0000c270       _CG_DrawInformation        3000d270 f   cg_info.obj
 0001:0000c5e0       _CG_InitLocalEntities      3000d5e0 f   cg_localents.obj
 0001:0000c630       _CG_FreeLocalEntity        3000d630 f   cg_localents.obj
 0001:0000c670       _CG_AllocLocalEntity       3000d670 f   cg_localents.obj
 0001:0000c6f0       _CG_BloodTrail             3000d6f0 f   cg_localents.obj
 0001:0000c7c0       _CG_FragmentBounceMark     3000d7c0 f   cg_localents.obj
 0001:0000c8a0       _CG_FragmentBounceSound    3000d8a0 f   cg_localents.obj
 0001:0000c900       _CG_ReflectVelocity        3000d900 f   cg_localents.obj
 0001:0000ca20       _CG_AddFragment            3000da20 f   cg_localents.obj
 0001:0000cbf0       _CG_AddFadeRGB             3000dbf0 f   cg_localents.obj
 0001:0000d100       _CG_AddScorePlum           3000e100 f   cg_localents.obj
 0001:0000d3a0       _CG_AddLocalEntities       3000e3a0 f   cg_localents.obj
 0001:0000d490       _CG_RegisterCvars          3000e490 f   cg_main.obj
 0001:0000d560       _CG_CrosshairPlayer        3000e560 f   cg_main.obj
 0001:0000d580       _CG_LastAttacker           3000e580 f   cg_main.obj
 0001:0000d5a0       _CG_Printf                 3000e5a0 f   cg_main.obj
 0001:0000d5d0       _CG_Error                  3000e5d0 f   cg_main.obj
 0001:0000d600       _Com_Error                 3000e600 f   cg_main.obj
 0001:0000d640       _Com_Printf                3000e640 f   cg_main.obj
 0001:0000d680       _CG_Argv                   3000e680 f   cg_main.obj
 0001:0000d770       _CG_BuildSpectatorString   3000e770 f   cg_main.obj
 0001:0000d7f0       _CG_ConfigString           3000e7f0 f   cg_main.obj
 0001:0000d820       _CG_StartMusic             3000e820 f   cg_main.obj
 0001:0000d8e0       _CG_UpdateCvars            3000e8e0 f   cg_main.obj
 0001:0000e800       _CG_Init                   3000f800 f   cg_main.obj
 0001:0000e9e0       _vmMain                    3000f9e0 f   cg_main.obj
 0001:0000ea70       _CG_InitMarkPolys          3000fa70 f   cg_marks.obj
 0001:0000eac0       _CG_AllocMark              3000fac0 f   cg_marks.obj
 0001:0000eb80       _CG_AddMarks               3000fb80 f   cg_marks.obj
 0001:0000ed50       _CG_ClearParticles         3000fd50 f   cg_marks.obj
 0001:0000ee50       _CG_AddParticleToScene     3000fe50 f   cg_marks.obj
 0001:00010810       _CG_AddParticles           30011810 f   cg_marks.obj
 0001:00010af0       _CG_ParticleExplosion      30011af0 f   cg_marks.obj
 0001:00010c40       _CG_ImpactMark             30011c40 f   cg_marks.obj
 0001:00011060       _CG_CustomSound            30012060 f   cg_players.obj
 0001:000133a0       _CG_AddRefEntityWithPowerups 300143a0 f   cg_players.obj
 0001:00013460       _CG_Player                 30014460 f   cg_players.obj
 0001:00013770       _CG_ResetPlayerEntity      30014770 f   cg_players.obj
 0001:00013cc0       _CG_NewClientInfo          30014cc0 f   cg_players.obj
 0001:00014110       _CG_LoadDeferredPlayers    30015110 f   cg_players.obj
 0001:00014170       _CG_CheckAmmo              30015170 f   cg_playerstate.obj
 0001:00014210       _CG_DamageFeedback         30015210 f   cg_playerstate.obj
 0001:000144f0       _CG_Respawn                300154f0 f   cg_playerstate.obj
 0001:00014520       _CG_CheckPlayerstateEvents 30015520 f   cg_playerstate.obj
 0001:00014640       _CG_CheckLocalSounds       30015640 f   cg_playerstate.obj
 0001:000149f0       _CG_TransitionPlayerState  300159f0 f   cg_playerstate.obj
 0001:00014b10       _CG_BuildSolidList         30015b10 f   cg_predict.obj
 0001:00014d90       _CG_Trace                  30015d90 f   cg_predict.obj
 0001:00014e20       _CG_PointContents          30015e20 f   cg_predict.obj
 0001:00015200       _CG_PredictPlayerState     30016200 f   cg_predict.obj
 0001:00015c60       _CG_DrawOldScoreboard      30016c60 f   cg_scoreboard.obj
 0001:00016130       _CG_DrawOldTourneyScoreboard 30017130 f   cg_scoreboard.obj
 0001:00016610       _CG_ParseServerinfo        30017610 f   cg_servercmds.obj
 0001:000167a0       _CG_SetConfigValues        300177a0 f   cg_servercmds.obj
 0001:00016820       _CG_ShaderStateChanged     30017820 f   cg_servercmds.obj
 0001:00016d30       _CG_PlayBufferedVoiceChats 30017d30 f   cg_servercmds.obj
 0001:00017040       _CG_ExecuteNewServerCommands 30018040 f   cg_servercmds.obj
 0001:00017100       _CG_SetInitialSnapshot     30018100 f   cg_snapshot.obj
 0001:00017550       _CG_ProcessSnapshots       30018550 f   cg_snapshot.obj
 0001:00017670       _dllEntry                  30018670 f   cg_syscalls.obj
 0001:00017680       _trap_Print                30018680 f   cg_syscalls.obj
 0001:000176a0       _trap_Error                300186a0 f   cg_syscalls.obj
 0001:000176c0       _trap_Milliseconds         300186c0 f   cg_syscalls.obj
 0001:000176d0       _trap_Cvar_Register        300186d0 f   cg_syscalls.obj
 0001:000176f0       _trap_Cvar_Update          300186f0 f   cg_syscalls.obj
 0001:00017710       _trap_Cvar_Set             30018710 f   cg_syscalls.obj
 0001:00017730       _trap_Cvar_VariableStringBuffer 30018730 f   cg_syscalls.obj
 0001:00017750       _trap_Argc                 30018750 f   cg_syscalls.obj
 0001:00017760       _trap_Argv                 30018760 f   cg_syscalls.obj
 0001:00017780       _trap_Args                 30018780 f   cg_syscalls.obj
 0001:000177a0       _trap_FS_FOpenFile         300187a0 f   cg_syscalls.obj
 0001:000177c0       _trap_FS_Read              300187c0 f   cg_syscalls.obj
 0001:000177e0       _trap_FS_FCloseFile        300187e0 f   cg_syscalls.obj
 0001:00017800       _trap_SendConsoleCommand   30018800 f   cg_syscalls.obj
 0001:00017820       _trap_AddCommand           30018820 f   cg_syscalls.obj
 0001:00017840       _trap_SendClientCommand    30018840 f   cg_syscalls.obj
 0001:00017860       _trap_UpdateScreen         30018860 f   cg_syscalls.obj
 0001:00017870       _trap_CM_LoadMap           30018870 f   cg_syscalls.obj
 0001:00017890       _trap_CM_NumInlineModels   30018890 f   cg_syscalls.obj
 0001:000178a0       _trap_CM_InlineModel       300188a0 f   cg_syscalls.obj
 0001:000178c0       _trap_CM_TempBoxModel      300188c0 f   cg_syscalls.obj
 0001:000178e0       _trap_CM_PointContents     300188e0 f   cg_syscalls.obj
 0001:00017900       _trap_CM_TransformedPointContents 30018900 f   cg_syscalls.obj
 0001:00017920       _trap_CM_BoxTrace          30018920 f   cg_syscalls.obj
 0001:00017950       _trap_CM_TransformedBoxTrace 30018950 f   cg_syscalls.obj
 0001:00017990       _trap_CM_MarkFragments     30018990 f   cg_syscalls.obj
 0001:000179c0       _trap_S_StartSound         300189c0 f   cg_syscalls.obj
 0001:000179e0       _trap_S_StartLocalSound    300189e0 f   cg_syscalls.obj
 0001:00017a00       _trap_S_ClearLoopingSounds 30018a00 f   cg_syscalls.obj
 0001:00017a20       _trap_S_AddLoopingSound    30018a20 f   cg_syscalls.obj
 0001:00017a40       _trap_S_AddRealLoopingSound 30018a40 f   cg_syscalls.obj
 0001:00017a60       _trap_S_StopLoopingSound   30018a60 f   cg_syscalls.obj
 0001:00017a80       _trap_S_UpdateEntityPosition 30018a80 f   cg_syscalls.obj
 0001:00017aa0       _trap_S_Respatialize       30018aa0 f   cg_syscalls.obj
 0001:00017ac0       _trap_S_RegisterSound      30018ac0 f   cg_syscalls.obj
 0001:00017ae0       _trap_S_StartBackgroundTrack 30018ae0 f   cg_syscalls.obj
 0001:00017b00       _trap_R_LoadWorldMap       30018b00 f   cg_syscalls.obj
 0001:00017b20       _trap_R_RegisterModel      30018b20 f   cg_syscalls.obj
 0001:00017b40       _trap_R_RegisterSkin       30018b40 f   cg_syscalls.obj
 0001:00017b60       _trap_R_RegisterShader     30018b60 f   cg_syscalls.obj
 0001:00017b80       _trap_R_RegisterShaderNoMip 30018b80 f   cg_syscalls.obj
 0001:00017ba0       _trap_R_ClearScene         30018ba0 f   cg_syscalls.obj
 0001:00017bb0       _trap_R_AddRefEntityToScene 30018bb0 f   cg_syscalls.obj
 0001:00017bd0       _trap_R_AddPolyToScene     30018bd0 f   cg_syscalls.obj
 0001:00017bf0       _trap_R_AddLightToScene    30018bf0 f   cg_syscalls.obj
 0001:00017c40       _trap_R_RenderScene        30018c40 f   cg_syscalls.obj
 0001:00017c60       _trap_R_SetColor           30018c60 f   cg_syscalls.obj
 0001:00017c80       _trap_R_DrawStretchPic     30018c80 f   cg_syscalls.obj
 0001:00017d00       _trap_R_ModelBounds        30018d00 f   cg_syscalls.obj
 0001:00017d20       _trap_R_LerpTag            30018d20 f   cg_syscalls.obj
 0001:00017d50       _trap_R_RemapShader        30018d50 f   cg_syscalls.obj
 0001:00017d70       _trap_GetGlconfig          30018d70 f   cg_syscalls.obj
 0001:00017d90       _trap_GetGameState         30018d90 f   cg_syscalls.obj
 0001:00017db0       _trap_GetCurrentSnapshotNumber 30018db0 f   cg_syscalls.obj
 0001:00017dd0       _trap_GetSnapshot          30018dd0 f   cg_syscalls.obj
 0001:00017df0       _trap_GetServerCommand     30018df0 f   cg_syscalls.obj
 0001:00017e10       _trap_GetCurrentCmdNumber  30018e10 f   cg_syscalls.obj
 0001:00017e20       _trap_GetUserCmd           30018e20 f   cg_syscalls.obj
 0001:00017e40       _trap_SetUserCmdValue      30018e40 f   cg_syscalls.obj
 0001:00017e60       _trap_MemoryRemaining      30018e60 f   cg_syscalls.obj
 0001:00017e70       _trap_PC_ReadToken         30018e70 f   cg_syscalls.obj
 0001:00017e90       _trap_PC_SourceFileAndLine 30018e90 f   cg_syscalls.obj
 0001:00017eb0       _trap_SnapVector           30018eb0 f   cg_syscalls.obj
 0001:00017ed0       _CG_TestModel_f            30018ed0 f   cg_view.obj
 0001:00017ff0       _CG_TestGun_f              30018ff0 f   cg_view.obj
 0001:00018010       _CG_TestModelNextFrame_f   30019010 f   cg_view.obj
 0001:00018030       _CG_TestModelPrevFrame_f   30019030 f   cg_view.obj
 0001:00018060       _CG_TestModelNextSkin_f    30019060 f   cg_view.obj
 0001:00018080       _CG_TestModelPrevSkin_f    30019080 f   cg_view.obj
 0001:000188a0       _CG_ZoomDown_f             300198a0 f   cg_view.obj
 0001:000188c0       _CG_ZoomUp_f               300198c0 f   cg_view.obj
 0001:00018ee0       _CG_AddBufferedSound       30019ee0 f   cg_view.obj
 0001:00018f90       _CG_DrawActiveFrame        30019f90 f   cg_view.obj
 0001:00019820       _CG_RailTrail              3001a820 f   cg_weapons.obj
 0001:0001a130       _CG_GrappleTrail           3001b130 f   cg_weapons.obj
 0001:0001a2b0       _CG_RegisterItemVisuals    3001b2b0 f   cg_weapons.obj
 0001:0001aa70       _CG_NextWeapon_f           3001ba70 f   cg_weapons.obj
 0001:0001abb0       _CG_PrevWeapon_f           3001bbb0 f   cg_weapons.obj
 0001:0001ad00       _CG_Weapon_f               3001bd00 f   cg_weapons.obj
 0001:0001ad60       _CG_OutOfAmmoChange        3001bd60 f   cg_weapons.obj
 0001:0001adb0       _CG_FireWeapon             3001bdb0 f   cg_weapons.obj
 0001:0001ae80       _CG_MissileHitWall         3001be80 f   cg_weapons.obj
 0001:0001b220       _CG_MissileHitPlayer       3001c220 f   cg_weapons.obj
 0001:0001b4c0       _CG_ShotgunFire            3001c4c0 f   cg_weapons.obj
 0001:0001b5d0       _CG_Tracer                 3001c5d0 f   cg_weapons.obj
 0001:0001ba60       _CG_Bullet                 3001ca60 f   cg_weapons.obj
 0001:0001bba0       _CG_RegisterWeapon         3001cba0 f   cg_weapons.obj
 0001:0001c270       _CG_AddPlayerWeapon        3001d270 f   cg_weapons.obj
 0001:0001c6e0       _CG_AddViewWeapon          3001d6e0 f   cg_weapons.obj
 0001:0001c960       _CG_DrawWeaponSelect       3001d960 f   cg_weapons.obj
 0001:0001cb30       _Q_random                  3001db30 f   q_math.obj
 0001:0001cb60       _Q_crandom                 3001db60 f   q_math.obj
 0001:0001cb90       _ByteToDir                 3001db90 f   q_math.obj
 0001:0001cbf0       _vectoangles               3001dbf0 f   q_math.obj
 0001:0001cd00       _AxisClear                 3001dd00 f   q_math.obj
 0001:0001cd30       _AxisCopy                  3001dd30 f   q_math.obj
 0001:0001cd70       _ProjectPointOnPlane       3001dd70 f   q_math.obj
 0001:0001cdf0       _LerpAngle                 3001ddf0 f   q_math.obj
 0001:0001ce40       _AngleSubtract             3001de40 f   q_math.obj
 0001:0001cea0       _AnglesSubtract            3001dea0 f   q_math.obj
 0001:0001cee0       _AngleMod                  3001dee0 f   q_math.obj
 0001:0001cf10       _AngleNormalize180         3001df10 f   q_math.obj
 0001:0001cf50       _VectorNormalize           3001df50 f   q_math.obj
 0001:0001cfb0       _VectorNormalize2          3001dfb0 f   q_math.obj
 0001:0001d020       _MatrixMultiply            3001e020 f   q_math.obj
 0001:0001d110       _AngleVectors              3001e110 f   q_math.obj
 0001:0001d250       _PerpendicularVector       3001e250 f   q_math.obj
 0001:0001d340       _RotatePointAroundVector   3001e340 f   q_math.obj
 0001:0001d540       _RotateAroundDirection     3001e540 f   q_math.obj
 0001:0001d5d0       _AnglesToAxis              3001e5d0 f   q_math.obj
 0001:0001d620       _COM_StripExtension        3001e620 f   q_shared.obj
 0001:0001d650       _COM_ParseExt              3001e650 f   q_shared.obj
 0001:0001d7c0       _Q_strrchr                 3001e7c0 f   q_shared.obj
 0001:0001d7f0       _Q_strncpyz                3001e7f0 f   q_shared.obj
 0001:0001d850       _Q_stricmpn                3001e850 f   q_shared.obj
 0001:0001d8d0       _Q_stricmp                 3001e8d0 f   q_shared.obj
 0001:0001d900       _Q_strcat                  3001e900 f   q_shared.obj
 0001:0001d950       _Q_PrintStrlen             3001e950 f   q_shared.obj
 0001:0001d990       _Q_CleanStr                3001e990 f   q_shared.obj
 0001:0001d9e0       _Com_sprintf               3001e9e0 f   q_shared.obj
 0001:0001da60       _va                        3001ea60 f   q_shared.obj
 0001:0001daa0       _Info_ValueForKey          3001eaa0 f   q_shared.obj
 0001:0001dba0       _COM_Parse                 3001eba0 f   q_shared.obj
 0001:0001dbb0       _UI_Alloc                  3001ebb0 f   ui_shared.obj
 0001:0001dc40       _String_Alloc              3001ec40 f   ui_shared.obj
 0001:0001dd50       _PC_SourceError            3001ed50 f   ui_shared.obj
 0001:0001ddc0       _Float_Parse               3001edc0 f   ui_shared.obj
 0001:0001ddf0       _PC_Float_Parse            3001edf0 f   ui_shared.obj
 0001:0001de90       _Color_Parse               3001ee90 f   ui_shared.obj
 0001:0001dee0       _PC_Color_Parse            3001eee0 f   ui_shared.obj
 0001:0001df30       _Int_Parse                 3001ef30 f   ui_shared.obj
 0001:0001df60       _PC_Int_Parse              3001ef60 f   ui_shared.obj
 0001:0001dff0       _Rect_Parse                3001eff0 f   ui_shared.obj
 0001:0001e070       _PC_Rect_Parse             3001f070 f   ui_shared.obj
 0001:0001e0d0       _PC_Script_Parse           3001f0d0 f   ui_shared.obj
 0001:0001e200       _Item_SetScreenCoords      3001f200 f   ui_shared.obj
 0001:0001e250       _Menu_ItemsMatchingGroup   3001f250 f   ui_shared.obj
 0001:0001e2c0       _Menu_GetMatchingItemByNumber 3001f2c0 f   ui_shared.obj
 0001:0001e340       _Script_SetColor           3001f340 f   ui_shared.obj
 0001:0001e410       _Script_SetAsset           3001f410 f   ui_shared.obj
 0001:0001e430       _Script_SetBackground      3001f430 f   ui_shared.obj
 0001:0001e470       _Menu_FindItemByName       3001f470 f   ui_shared.obj
 0001:0001e4d0       _Script_SetTeamColor       3001f4d0 f   ui_shared.obj
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 0003:002e3d68       ___sbh_indGroupDefer       30315d68     <common>
 0003:002e3d6c       ___piob                    30315d6c     <common>
 0003:002e3d80       __bufin                    30315d80     <common>
 0003:002e4d80       __nstream                  30316d80     <common>
 0003:002e4d84       ___mblcid                  30316d84     <common>
 0003:002e4d88       ___ismbcodepage            30316d88     <common>
 0003:002e4da0       __mbctype                  30316da0     <common>
 0003:002e4ea4       ___mbcodepage              30316ea4     <common>
 0003:002e4eb0       ___mbulinfo                30316eb0     <common>
 0003:002e4ec0       __mbcasemap                30316ec0     <common>
 0003:002e4fc0       __crtheap                  30316fc0     <common>
 0003:002e4fc4       ___active_heap             30316fc4     <common>
 0003:002e4fc8       __nhandle                  30316fc8     <common>
 0003:002e4fe0       ___pioinfo                 30316fe0     <common>
 0003:002e50e0       ___env_initialized         303170e0     <common>
 0003:002e50e4       ___onexitend               303170e4     <common>
 0003:002e50e8       ___onexitbegin             303170e8     <common>
 0003:002e50ec       ___mbctype_initialized     303170ec     <common>
 0003:002e50f0       ___use_sse2_mathfcns       303170f0     <common>
 0003:002e50f4       ___sse2_available          303170f4     <common>
 0003:002e50f8       __acmdln                   303170f8     <common>
 0003:002e50fc       __pRawDllMain              303170fc     <common>

 entry point at        0001:00021608

 Static symbols

 0001:000008b0       _PM_StartTorsoAnim         300018b0 f   bg_pmove.obj
 0001:000008d0       _PM_ContinueLegsAnim       300018d0 f   bg_pmove.obj
 0001:00000910       _PM_ForceLegsAnim          30001910 f   bg_pmove.obj
 0001:000009b0       _PM_Friction               300019b0 f   bg_pmove.obj
 0001:00000ae0       _PM_Accelerate             30001ae0 f   bg_pmove.obj
 0001:00000b60       _PM_CmdScale               30001b60 f   bg_pmove.obj
 0001:00000bf0       _PM_SetMovementDir         30001bf0 f   bg_pmove.obj
 0001:00000cc0       _PM_CheckJump              30001cc0 f   bg_pmove.obj
 0001:00000d80       _PM_CheckWaterJump         30001d80 f   bg_pmove.obj
 0001:00000ee0       _PM_WaterJumpMove          30001ee0 f   bg_pmove.obj
 0001:00000f30       _PM_WaterMove              30001f30 f   bg_pmove.obj
 0001:00001150       _PM_FlyMove                30002150 f   bg_pmove.obj
 0001:00001260       _PM_AirMove                30002260 f   bg_pmove.obj
 0001:000013e0       _PM_GrappleMove            300023e0 f   bg_pmove.obj
 0001:00001510       _PM_WalkMove               30002510 f   bg_pmove.obj
 0001:000018a0       _PM_DeadMove               300028a0 f   bg_pmove.obj
 0001:00001960       _PM_NoclipMove             30002960 f   bg_pmove.obj
 0001:00001b60       _PM_FootstepForSurface     30002b60 f   bg_pmove.obj
 0001:00001b80       _PM_CrashLand              30002b80 f   bg_pmove.obj
 0001:00001d80       _PM_CorrectAllSolid        30002d80 f   bg_pmove.obj
 0001:00001f40       _PM_GroundTraceMissed      30002f40 f   bg_pmove.obj
 0001:00002050       _PM_GroundTrace            30003050 f   bg_pmove.obj
 0001:000022c0       _PM_SetWaterLevel          300032c0 f   bg_pmove.obj
 0001:000023e0       _PM_CheckDuck              300033e0 f   bg_pmove.obj
 0001:00002600       _PM_Footsteps              30003600 f   bg_pmove.obj
 0001:00002810       _PM_WaterEvents            30003810 f   bg_pmove.obj
 0001:000028b0       _PM_BeginWeaponChange      300038b0 f   bg_pmove.obj
 0001:00002920       _PM_FinishWeaponChange     30003920 f   bg_pmove.obj
 0001:00002990       _PM_TorsoAnimation         30003990 f   bg_pmove.obj
 0001:00002a10       _PM_Weapon                 30003a10 f   bg_pmove.obj
 0001:00002cb0       _PM_Animate                30003cb0 f   bg_pmove.obj
 0001:00002d00       _PM_DropTimers             30003d00 f   bg_pmove.obj
 0001:00003cd0       _CG_SizeUp_f               30004cd0 f   cg_consolecmds.obj
 0001:00003d00       _CG_SizeDown_f             30004d00 f   cg_consolecmds.obj
 0001:00003d30       _CG_Viewpos_f              30004d30 f   cg_consolecmds.obj
 0001:00003d70       _CG_ScoresDown_f           30004d70 f   cg_consolecmds.obj
 0001:00003dc0       _CG_ScoresUp_f             30004dc0 f   cg_consolecmds.obj
 0001:00003de0       _CG_TellTarget_f           30004de0 f   cg_consolecmds.obj
 0001:00003e40       _CG_TellAttacker_f         30004e40 f   cg_consolecmds.obj
 0001:00003ea0       _CG_VoiceTellTarget_f      30004ea0 f   cg_consolecmds.obj
 0001:00003f00       _CG_VoiceTellAttacker_f    30004f00 f   cg_consolecmds.obj
 0001:00003f60       _CG_StartOrbit_f           30004f60 f   cg_consolecmds.obj
 0001:00004540       _CG_DrawStatusBarHead      30005540 f   cg_draw.obj
 0001:000048c0       _CG_DrawStatusBar          300058c0 f   cg_draw.obj
 0001:00005020       _CG_DrawAttacker           30006020 f   cg_draw.obj
 0001:00005120       _CG_DrawSnapshot           30006120 f   cg_draw.obj
 0001:00005190       _CG_DrawFPS                30006190 f   cg_draw.obj
 0001:00005250       _CG_DrawTimer              30006250 f   cg_draw.obj
 0001:000052f0       _CG_DrawTeamOverlay        300062f0 f   cg_draw.obj
 0001:00005720       _CG_DrawUpperRight         30006720 f   cg_draw.obj
 0001:000057b0       _CG_DrawScores             300067b0 f   cg_draw.obj
 0001:00005d50       _CG_DrawPowerups           30006d50 f   cg_draw.obj
 0001:00006070       _CG_DrawLowerRight         30007070 f   cg_draw.obj
 0001:000060c0       _CG_DrawPickupItem         300070c0 f   cg_draw.obj
 0001:00006170       _CG_DrawLowerLeft          30007170 f   cg_draw.obj
 0001:000061b0       _CG_DrawTeamInfo           300071b0 f   cg_draw.obj
 0001:00006370       _CG_DrawHoldableItem       30007370 f   cg_draw.obj
 0001:000063b0       _CG_DrawReward             300073b0 f   cg_draw.obj
 0001:000065f0       _CG_DrawDisconnect         300075f0 f   cg_draw.obj
 0001:00006690       _CG_DrawLagometer          30007690 f   cg_draw.obj
 0001:00006a90       _CG_DrawCenterString       30007a90 f   cg_draw.obj
 0001:00006bc0       _CG_DrawCrosshair          30007bc0 f   cg_draw.obj
 0001:00006d30       _CG_ScanForCrosshairEntity 30007d30 f   cg_draw.obj
 0001:00006e10       _CG_DrawCrosshairNames     30007e10 f   cg_draw.obj
 0001:00006ec0       _CG_DrawSpectator          30007ec0 f   cg_draw.obj
 0001:00006f30       _CG_DrawVote               30007f30 f   cg_draw.obj
 0001:00006fc0       _CG_DrawTeamVote           30007fc0 f   cg_draw.obj
 0001:00007080       _CG_DrawFollow             30008080 f   cg_draw.obj
 0001:00007130       _CG_DrawAmmoWarning        30008130 f   cg_draw.obj
 0001:00007180       _CG_DrawWarmup             30008180 f   cg_draw.obj
 0001:00007410       _CG_Draw2D                 30008410 f   cg_draw.obj
 0001:00007ac0       _CG_TileClearBox           30008ac0 f   cg_drawtools.obj
 0001:00007d70       _UI_DrawProportionalString2 30008d70 f   cg_drawtools.obj
 0001:00009360       _CG_EntityEffects          3000a360 f   cg_ents.obj
 0001:00009420       _CG_General                3000a420 f   cg_ents.obj
 0001:000094e0       _CG_Speaker                3000a4e0 f   cg_ents.obj
 0001:00009570       _CG_Item                   3000a570 f   cg_ents.obj
 0001:00009a80       _CG_Missile                3000aa80 f   cg_ents.obj
 0001:00009c60       _CG_Grapple                3000ac60 f   cg_ents.obj
 0001:00009d50       _CG_Mover                  3000ad50 f   cg_ents.obj
 0001:00009ec0       _CG_Portal                 3000aec0 f   cg_ents.obj
 0001:0000a0c0       _CG_InterpolateEntityPosition 3000b0c0 f   cg_ents.obj
 0001:0000a1e0       _CG_CalcEntityLerpPositions 3000b1e0 f   cg_ents.obj
 0001:0000a280       _CG_TeamBase               3000b280 f   cg_ents.obj
 0001:0000a350       _CG_AddCEntity             3000b350 f   cg_ents.obj
 0001:0000a630       _CG_Obituary               3000b630 f   cg_event.obj
 0001:0000aa80       _CG_UseItem                3000ba80 f   cg_event.obj
 0001:0000ab40       _CG_ItemPickup             3000bb40 f   cg_event.obj
 0001:0000bf70       _CG_DrawLoadingIcons       3000cf70 f   cg_info.obj
 0001:0000cc60       _CG_AddMoveScaleFade       3000dc60 f   cg_localents.obj
 0001:0000cd80       _CG_AddScaleFade           3000dd80 f   cg_localents.obj
 0001:0000ce40       _CG_AddFallScaleFade       3000de40 f   cg_localents.obj
 0001:0000cf20       _CG_AddExplosion           3000df20 f   cg_localents.obj
 0001:0000cfc0       _CG_AddSpriteExplosion     3000dfc0 f   cg_localents.obj
 0001:0000d6a0       _CG_RegisterItemSounds     3000e6a0 f   cg_main.obj
 0001:0000d880       _CG_ForceModelChange       3000e880 f   cg_main.obj
 0001:0000d970       _CG_RegisterSounds         3000e970 f   cg_main.obj
 0001:0000e070       _CG_RegisterGraphics       3000f070 f   cg_main.obj
 0001:0000e780       _CG_RegisterClients        3000f780 f   cg_main.obj
 0001:0000eb50       _Distance                  3000fb50 f   cg_marks.obj
 0001:00011110       _CG_ParseAnimationFile     30012110 f   cg_players.obj
 0001:00011650       _CG_FindClientModelFile    30012650 f   cg_players.obj
 0001:000117e0       _CG_FindClientHeadFile     300127e0 f   cg_players.obj
 0001:00011990       _CG_RegisterClientSkin     30012990 f   cg_players.obj
 0001:00011ad0       _CG_RegisterClientModelname 30012ad0 f   cg_players.obj
 0001:00011e80       _CG_ColorFromString        30012e80 f   cg_players.obj
 0001:00011ed0       _CG_CopyClientInfoModel    30012ed0 f   cg_players.obj
 0001:00011fa0       _CG_ScanForExistingClientInfo 30012fa0 f   cg_players.obj
 0001:000120c0       _CG_SetLerpFrameAnimation  300130c0 f   cg_players.obj
 0001:00012120       _CG_RunLerpFrame           30013120 f   cg_players.obj
 0001:000122a0       _CG_PlayerAnimation        300132a0 f   cg_players.obj
 0001:000123a0       _CG_SwingAngles            300133a0 f   cg_players.obj
 0001:00012510       _CG_PlayerAngles           30013510 f   cg_players.obj
 0001:00012860       _CG_HasteTrail             30013860 f   cg_players.obj
 0001:00012920       _CG_TrailItem              30013920 f   cg_players.obj
 0001:000129f0       _CG_PlayerFlag             300139f0 f   cg_players.obj
 0001:00012d00       _CG_PlayerPowerups         30013d00 f   cg_players.obj
 0001:00012ef0       _CG_PlayerFloatSprite      30013ef0 f   cg_players.obj
 0001:00012fa0       _CG_PlayerSprites          30013fa0 f   cg_players.obj
 0001:00013090       _CG_PlayerShadow           30014090 f   cg_players.obj
 0001:000131c0       _CG_PlayerSplash           300141c0 f   cg_players.obj
 0001:00013910       _CG_LoadClientInfo         30014910 f   cg_players.obj
 0001:00013b40       _CG_SetDeferredClientInfo  30014b40 f   cg_players.obj
 0001:00014600       _pushReward                30015600 f   cg_playerstate.obj
 0001:00014bc0       _CG_ClipMoveToEntities     30015bc0 f   cg_predict.obj
 0001:00014ea0       _CG_InterpolatePlayerState 30015ea0 f   cg_predict.obj
 0001:00014ff0       _CG_TouchItem              30015ff0 f   cg_predict.obj
 0001:000150f0       _CG_TouchTriggerPrediction 300160f0 f   cg_predict.obj
 0001:000157c0       _CG_DrawClientScore        300167c0 f   cg_scoreboard.obj
 0001:00015bc0       _CG_TeamScoreboard         30016bc0 f   cg_scoreboard.obj
 0001:000160c0       _CG_CenterGiantLine        300170c0 f   cg_scoreboard.obj
 0001:00016380       _CG_ParseScores            30017380 f   cg_servercmds.obj
 0001:00016540       _CG_ParseTeamInfo          30017540 f   cg_servercmds.obj
 0001:00016750       _CG_ParseWarmup            30017750 f   cg_servercmds.obj
 0001:00016900       _CG_ConfigStringModified   30017900 f   cg_servercmds.obj
 0001:00016b60       _CG_AddToTeamChat          30017b60 f   cg_servercmds.obj
 0001:00016c90       _CG_MapRestart             30017c90 f   cg_servercmds.obj
 0001:00016d40       _CG_RemoveChatEscapeChar   30017d40 f   cg_servercmds.obj
 0001:00016d70       _CG_ServerCommand          30017d70 f   cg_servercmds.obj
 0001:00017080       _CG_ResetEntity            30018080 f   cg_snapshot.obj
 0001:000171d0       _CG_TransitionSnapshot     300181d0 f   cg_snapshot.obj
 0001:00017390       _CG_SetNextSnap            30018390 f   cg_snapshot.obj
 0001:000174b0       _CG_ReadNextSnapshot       300184b0 f   cg_snapshot.obj
 0001:000180b0       _CG_AddTestModel           300190b0 f   cg_view.obj
 0001:00018200       _CG_CalcVrect              30019200 f   cg_view.obj
 0001:000182c0       _CG_OffsetThirdPersonView  300192c0 f   cg_view.obj
 0001:00018590       _CG_StepOffset             30019590 f   cg_view.obj
 0001:000185d0       _CG_OffsetFirstPersonView  300195d0 f   cg_view.obj
 0001:000188e0       _CG_CalcFov                300198e0 f   cg_view.obj
 0001:00018aa0       _CG_DamageBlendBlob        30019aa0 f   cg_view.obj
 0001:00018c30       _CG_CalcViewValues         30019c30 f   cg_view.obj
 0001:00018e50       _CG_PowerupTimerSounds     30019e50 f   cg_view.obj
 0001:00018f20       _CG_PlayBufferedSounds     30019f20 f   cg_view.obj
 0001:00019200       _CG_MachineGunEjectBrass   3001a200 f   cg_weapons.obj
 0001:000194f0       _CG_ShotgunEjectBrass      3001a4f0 f   cg_weapons.obj
 0001:00019c80       _CG_RocketTrail            3001ac80 f   cg_weapons.obj
 0001:00019de0       _CG_PlasmaTrail            3001ade0 f   cg_weapons.obj
 0001:0001a2a0       _CG_GrenadeTrail           3001b2a0 f   cg_weapons.obj
 0001:0001a360       _CG_MapTorsoToWeaponFrame  3001b360 f   cg_weapons.obj
 0001:0001a3b0       _CG_CalculateWeaponPosition 3001b3b0 f   cg_weapons.obj
 0001:0001a4d0       _CG_LightningBolt          3001b4d0 f   cg_weapons.obj
 0001:0001a920       _CG_SpawnRailTrail         3001b920 f   cg_weapons.obj
 0001:0001a960       _CG_MachinegunSpinAngle    3001b960 f   cg_weapons.obj
 0001:0001aa10       _CG_AddWeaponWithPowerups  3001ba10 f   cg_weapons.obj
 0001:0001b260       _CG_ShotgunPellet          3001c260 f   cg_weapons.obj
 0001:0001b380       _CG_ShotgunPattern         3001c380 f   cg_weapons.obj
 0001:0001b950       _CG_CalcMuzzlePoint        3001c950 f   cg_weapons.obj
 0001:0001dc00       _hashForString             3001ec00 f   ui_shared.obj
 0001:0001ef40       _Menu_CloseCinematics      3001ff40 f   ui_shared.obj
 0001:00020e60       _$$$00001                  30021e60 f   LIBC:strchr.obj
 0001:0002181a       __shift                    3002281a f   LIBC:cvt.obj
 0001:00021d5a       _write_char                30022d5a f   LIBC:output.obj
 0001:00021d8d       _write_multi_char          30022d8d f   LIBC:output.obj
 0001:00021db1       _write_string              30022db1 f   LIBC:output.obj
 0001:0002286e       _has_osfxsr_set            3002386e f   LIBC:cpu_disp.obj
 0001:00022ce3       _$$$00003                  30023ce3 f   LIBC:87disp.obj
 0001:00023402       _doexit                    30024402 f   LIBC:crt0dat.obj
 0001:00023778       _parse_cmdline             30024778 f   LIBC:stdargv.obj
 0001:00023f1d       $$$00003                   30024f1d f   LIBC:exsup3.obj
 0001:00024779       __abstract_cw              30025779 f   LIBC:ieee87.obj
 0001:0002480b       __hw_cw                    3002580b f   LIBC:ieee87.obj
 0001:00024a9b       _CPtoLCID                  30025a9b f   LIBC:mbctype.obj
 0001:00024aca       _setSBCS                   30025aca f   LIBC:mbctype.obj
 0001:00024af3       _setSBUpLow                30025af3 f   LIBC:mbctype.obj
 0001:00025346       _report_failure            30026346 f   LIBC:secchk.obj
 0001:000274a0       $$$00001                   300284a0 f   LIBC:exsup.obj
 0001:000274c0       $$$00003                   300284c0 f   LIBC:exsup.obj
 0001:000274c0       __unwind_handler           300284c0 f   LIBC:exsup.obj
 0001:000274e2       $$$00005                   300284e2 f   LIBC:exsup.obj
 0001:0002754a       $$$00007                   3002854a f   LIBC:exsup.obj
 0001:0002758e       $$$00011                   3002858e f   LIBC:exsup.obj
 0001:00028015       _flsall                    30029015 f   LIBC:fflush.obj
