Creating temporary file "d:\Distr\Games_src\quake3-1.32b\code\splines\Debug\RSP000005.rsp" with contents
[
/Od /D "WIN32" /D "_DEBUG" /D "_LIB" /D "_MBCS" /FD /EHsc /RTC1 /MTd /GR /YX"stdafx.h" /Fp".\Debug/Splines.pch" /Fo".\Debug/" /Fd".\Debug/" /W3 /c /ZI /TP
".\util_str.cpp"
".\splines.cpp"
".\q_shared.cpp"
".\q_parse.cpp"
".\math_vector.cpp"
".\math_quaternion.cpp"
".\math_matrix.cpp"
".\math_angles.cpp"
]
Creating command line "cl.exe @"d:\Distr\Games_src\quake3-1.32b\code\splines\Debug\RSP000005.rsp" /nologo"
Creating temporary file "d:\Distr\Games_src\quake3-1.32b\code\splines\Debug\RSP000006.rsp" with contents
[
/OUT:".\Debug\Splines.lib" /NOLOGO
".\debug\math_angles.obj"
".\debug\math_matrix.obj"
".\debug\math_quaternion.obj"
".\debug\math_vector.obj"
".\debug\q_parse.obj"
".\debug\q_shared.obj"
".\debug\splines.obj"
".\debug\util_str.obj"
]
Creating command line "lib.exe @"d:\Distr\Games_src\quake3-1.32b\code\splines\Debug\RSP000006.rsp""
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